Shin'en Multimédia est un studio allemand, déjà auteurs de plusieurs jeux importants, à savoir la série des Jet Rocket, qui a fait sensation sur le WiiWare et qui sera bientôt de retour sur le E-shop de la 3DS.
Ils sont également l'auteur d'un autre Shoot 'Em Up présent sur DS : Nanostray.
Gameplay de Nanostray :
Spoiler:
Ils ont aussi développé un jeu de course futuriste, Fast the racing League assez proche d'un Wipeout.
Spoiler:
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Nano Assault 3DS. Edité par Majesco sur Nintendo 3DS. Date de sortie : 6 décembre 2011. Non disponible en Europe. Site officiel de Nano Assault : Nano Assault Game Ce Shoot 'Em Up a la particularité de se passer dans... l'intérieur du corps humain ! Synopsis : Nano Assault est un shoot'em up sur 3DS. Pilotez un nano-vaisseau et partez explorer des cellules afin de combattre un puissant virus. Une panoplie d'armes est évidemment à votre disposition pour exterminer la vermine. Source : Jeuxvideo.com
Nano Assault a eu beaucoup de problèmes lors de sa localisation, ce qui a entrainé l'arrivée prochaine de deux autres titres Nano Assault :
Nano Assault Ex, sur le E-shop de la 3DS.
Trailer :
Spoiler:
Et Nano Assault Neo, sur le E-shop de la Wii U et qui sera présent au lancement de cette dernière. La Wii U est sortie le 30 novembre 2012, soit hier, le jeu est donc disponible.
Trailer :
Spoiler:
Le trailer de Nano Assault Neo est disponible en téléchargement ici.
There’s something especially shiny about Shin’en. Every game this studio puts out is so visually polished and beautiful – you just can’t look away from the graphics they’ve been able to achieve on Nintendo’s Wii and 3DS in titles like Jett Rocket, Art of Balance and Nano Assault. And now, with the Wii U’s high-definition capability in play, Shin’en’s latest release is their shiniest yet. Nano Assault Neo is an all-new sequel to the original Nano Assault, an under-the-radar hit that launched for the 3DS roughly one year ago. Like that first game, Neo once again puts you in the role of a pilot who’s been shrunken down to fly inside a human body. And, once there, it’s up to you to cleanse a series of cells from infection – by wildly blasting anything that moves to pieces with an overwhelmingly violent arsenal of lasers! This game is a visual spectacle. Truly, wonderfully stunning. Yes, Nano Assault Neo is a fast-paced twin-stick shooter that fans of that genre will adore. But it’s not just that – because its levels are free-floating 3D cells that you can travel across in any direction. Just like Super Mario Galaxy’s hovering planetoids, you can move all around these three-dimensional arenas hunting down viruses and creeping bacteria – using the GamePad’s left stick to move, and its right stick to aim your continuous laser blasts independently. It’s intense, gorgeous fun. You’re spinning around the surfaces of these cells slinging shots every which way, grabbing power-ups and credits to spend in the upgrade shop, trying to dodge all of the incoming fire these foes are sending your way at the same time – and it’s all playing out with such breathtaking visual quality that you might just need to stop and catch your breath for a minute after each level ends. Nano Assault Neo also includes bonus levels that play out like a cross between Star Fox 64’s tunnels, F-Zero GX’s hovercraft handling and Sonic the Hedgehog 2’s half-pipes, and every set of four stages is capped off with a boss battle at the end. There are leaderboards for sharing your high scores with the rest of the world and a two-player mode that lets a friend get into the action along with you. There’s the ability to play it all off the TV on just the GamePad screen if you choose, and separate Arcade and Survival modes to attack too. That’s quite a few features for a launch day download, and they round out what is a very attractive package for just 10 dollars. If there’s any drawback here, it’s in overall length – this is the kind of game that encourages replaying its set of stages again and again to go for higher scores, but that also means there aren’t a ton of levels total. Four sets of four stages apiece, for 16 total. 20, if you want to count the bonus levels used half-way through each quartet. Still, for just $9.99, getting that number of levels is getting more than your money’s worth. THE VERDICT
Shin’en is a studio that’s been steadily improving its efforts on Nintendo systems over the past several years. Over a decade, even, as you can trace this latest game’s roots all the way back to the Iridion series on the Game Boy Advance. Nano Assault Neo is their boldest, more beautiful shooter yet, and Wii U owners absolutely shouldn’t miss out on its shiny twin-stick shooting. Our eShop Guide continues with reviews of Little Inferno and Chasing Aurora. So turn the page! 9.0 AMAZING
CITATION: Bullet hell on a cell Much like the its 3DS predecessor, Nano Assault Neo is an arcade-style shoot 'em up that’s all about piloting a microscopic spacecraft and blasting molecular baddies. There isn’t actually a plot present in this game, so there’s no need to worry about being bogged down by unnecessary story. What we have instead is a fast-paced, and often punishing, twin-stick shooter that will keep you on your toes and begging for mercy. Nano Assault Neo is made up of four different campaigns, or cell “clusters”, which contain three levels and a boss battle in each. There's also an unlockable bonus level that plays more like an endless tunnel game, but this is not at all dependent on the campaign and only exists to increase your score. Completing a cluster will mean unlocking the next of the four, and polishing off all four clusters will unlock Survivor mode. As the title implies, this is an endless run of all 12 campaign levels in random order, which must be completed using only one life. While the campaigns do have a tendency to be a bit on the difficult side, trying to complete Survivor mode will have you weeping like a child. If you’re having trouble completing a particular campaign, there is the option to play in two player cooperative mode. To avoid confusion and alleviate players from what could potentially be an overwhelming split-screen experience, the second player uses a Wii Remote and Nunchuck, Wii Classic Controller or Wii U Pro Controller to control their ship on the television screen while player one sticks entirely to the Wii U Gamepad. While the GamePad obviously does not support the full HD of a modern television, everything still looks crisp and unhindered by the smaller stature. The biggest complaint here is that the campaign is a little on the short side, though there is also an Arcade mode that allows you to replay any level of your choice. All scores from Arcade mode automatically get uploaded to online leaderboards, so all of you high-score seekers out there will be able to constantly fight for the top spot. Arcade mode, while simple in nature, adds plenty of replayability to any of the levels that you may have already finished in the campaign. While there is not a true upgrade system for your ship or weapons, there is an in-game shop where you can purchase weapons using credits that are earned based on your score and pickups in each level. Here you can purchase satellites, which are additional guns that circle around your ship, and you can choose from a variety of secondary weapons as well. The available secondary weapons vary from enemy-seeking lasers to close-range melee-esque attacks, so choosing the right weapon for you can potentially alter the way that you play. True weapon upgrades and a variety in primary guns would have been welcomed, but keeping to the game’s tendency towards simplicity, these features are left behind. One of the beautiful things about Nano Assault Neo is how simple it is to control, and how naturally the controls are optimized to the GamePad. Your ship is controlled using both analog sticks – the left stick is used for manoeuvring your ship, while the right dictates where you’ll be shooting. Pressing the right shoulder button triggers alternative weapons, assuming you have one equipped, while checking out the level map and adjusting your satellite arrangement is done on the GamePad’s touchscreen. As mentioned earlier for the co-op play, if you choose to do so this game can also be played entirely on the GamePad screen, but the controls remain unchanged. Aesthetically speaking this game is, in a word, gorgeous. The image quality and attention to detail in both level and character design is astounding. The levels, while similar in design and scope, are all easily differentiated by their layouts, colour schemes, and hordes or interesting enemies. Despite the lack of true variety in design from level to level, traversing from one cell to another never feels tedious, and the feeling of being in a completely new and unexplored environment is ever-present. Matching the pace of gameplay and the beauty of the environments is a booming electronic soundtrack. Each song is made up of a deep techno beat, that borders on industrial, and adds to the intensity of being assaulted by an onslaught of hundreds of micro-organisms bent on your demise. There is no true achievement system on Wii U, but Nano Assault Neo has its own missions built in that fulfil this missing feature. Completing achievements won’t unlock any additional content, but they will show up next to your scores on the leaderboards, ensuring that bragging will quickly follow. Conclusion Nano Assault Neo is a great game that is a little light on content, but it still packs enough of a punch to keep gamers occupied. There isn’t a plot to be seen, but the focus here is definitely more on arcade-style high score seeking action, all while looking and sounding great. With highly addictive twin-stick shmup gameplay and difficulty levels that will have you trying over and over again, you’d be remiss to pass up on what could easily become an arcade classic. 8/10
Nano Assault
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